
Ground Stomp: Performed when double-tapping the duck key (default "S" key) after jumping once. Front flips and back flips are a great evasive maneuver because it makes it more difficult for enemies to track you, and reduces your target profile.

If the meter empties out, the pent-up point bonus would be added to your score.GameplayThing-Thing Arena Pro features an objective-based gameplay style, where you would have to complete a series of tasks within a time limit.

However, the weapons can only be selected before gameplay begins.The scoring mechanic has also changed, featuring a combo meter with a point bonus that can be built up with each consecutive kill. Speaking of weapons, you can only carry two weapons at a time (much like in ), in addition to the removal of the melee weapon mechanic. Contents EngineThing-Thing Arena Pro, along with its counterpart, features a more simplified gameplay engine than with the previous games.The ability to crouch is removed, in addition to the jumping method having changed You can jump only once, but the height of your jump depends on how you much you press and hold the W key.Along with that, there is no longer any need to hold down the Shift key to run, or to collect ammo for your weapons, because they automatically reload when you use up every bit of ammo, or when you press the R key.
